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Job Title:

Technical Artist | 6 to 12 years | Chennai

Company: Capgemini Engineering

Location: Chennai, Tamil Nadu

Created: 2025-08-09

Job Type: Full Time

Job Description:

Position :- Senior Technical Artist Level: C Job Summary Capgemini’s Experience Engineering team is growing and we are looking for talented technical artists . Our professional services team works across multiple platforms and industries, incorporating cutting edge technologies like XR, ML, robotics and IoT. We use the Unity engine to build custom software solutions in a wide range of technically diverse fields, including architecture, automotive, retail, entertainment and games! Your day-to-day work will apply your diverse technical art skill set on an application project team. As a Senior Technical Artist, you’ll play a meaningful role in each phase of your projects, from concept and proposal, to planning and implementation, through client delivery. While your focus will be on building real-time 3D experiences, you’ll also work with our engineers and designers to ingest and visualize real world data. You’re an experienced technical artist that owns your work, helps guide others, and maintains a passion to learn and grow. You have the confidence and skills to champion and drive outstanding interactive experiences for discerning clients. Our cross-disciplinary teams consist of world class application & cloud developers, technical artists, 3d artists, UX & UI designers. Our goal is to inspire customers and transform industries. We are committed to maintaining a diverse team, and we welcome and encourage applicants with diverse experiences and backgrounds. What you’ll be doing Designing and developing workflows, pipelines, and tools for projects and teams Integrating assets provided by art & design, and implementing the features associated with them Developing solutions to incorporate real-world assets and data into real-time applications Research and experimenting with groundbreaking technologies, pioneering new techniques to match the constantly evolving demands of ours clients and the industry Collaborating in small teams to ship client projects on a variety of platforms, including desktop, AR and VR headsets, mobile, WebGL, and more. Working directly with clients, developers, designers, artists, and management both locally and remotely. What we’re looking for Experience developing with Unity at a high level Solid understanding of one or more 3D creation suites (Maya, Blender, etc) Experience and technical understanding of 3D model optimization and performance Experience writing, modifying or optimizing shaders or other rendering effects. Experience with art production workflows such as modeling, texturing, rigging, animation, or lighting with HDRP/URP Intermediate skill with C# or another programming language Experience in shipping multiple interactive real-time applications or games You might also have Experience with commercial/industrial data (CAD, BIM, GIS, LIDAR, point clouds, etc.) Production experience with developing headset AR/VR applications Product / studio lighting Rendering performance & optimization techniques Strong understanding of PBR workflows We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. Please contact us to request accommodation.

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