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Job Title


Art Director - Gaming


Company : Gametion Technologies Pvt. Ltd.


Location : Dibrugarh,


Created : 2026-03-11


Job Type : Full Time


Job Description

The Art Director is responsible for the game art content, ensuring that visual elements are of the highest quality. The opening is for a self-motivated, keen and versatile Art Director who has proven ability to work on game art, manage and inspire a team of game artists. This person will have strong skills in conception, 2D art with a clear understanding of technical pipelines and familiarity with optimizing and implementing art assets for game engines. JOB LOCATION: Remote or Navi Mumbai Responsibilities - Define and own the art vision, style guides, and visual identity for the game(s). - Create concept art, mood boards, key frames, style frames, and reference guides to communicate direction. - Contribute to the creation of 2D art through hands-on tasks, along with providing art direction. - Lead, mentor, and manage a team of artists (2D, VFX, UI/UX) - hiring, performance reviews, training. - Oversee all art production pipelines, scheduling, and task distribution to ensure timely delivery. - Collaborate with game designers, engineers, and product managers to align art with mechanics, UX, monetization, and performance budgets. - Review and approve art assets (character models, environments, props, animations, UI, effects) to maintain quality, consistency & technical feasibility. - Optimize art assets for mobile performance (poly count, draw calls, texture resolution, LODs). - Push visual innovation: explore new techniques, shaders, workflows, effects, rendering styles. - Ensure assets adhere to platform constraints (iOS / Android / different hardware tiers). - Drive creation of presentation and marketing materials to communicate the artistic vision to stakeholders and external partners. - Conduct regular art reviews and feedback loops, maintain version control and art documentation. - Keep an eye on industry trends, competitor visuals, and R&D to bring fresh ideas. - Occasionally represent the art team in cross-functional leadership meetings and external presentations (e.g. with publishers, marketing). - Create training materials and events which develop the skills of the art and raise the quality bar within the studio. Experience And Qualifications - Diploma/Degree in 2D, video game development or equivalent training/experience. - 10+ years experience of creating game art with minimum of 5 years at senior level or above. - Strong portfolio showing a variety of game art styles, polished final assets, and concept-to-delivery work. - Experience of working on a published game from conception to release. - Experience in designing and developing game UX and UI. - Experience working with world team, providing direction and feedbacks as required would be added advantage. - Strong 2D and concept art skills. - Expert knowledge of Photoshop. - Good grasp of mobile performance constraints, optimization techniques, and memory/draw call limits. - Understanding of fundamental art theory including principles of color, light, composition and anatomy. - Proven ability to balance esthetics with performance and usability. - Proven ability to present clear documentation communicating ideas both within the art team and to external clients. Other Skills - Excellent communication skills in English (spoken and written). - Positive influence and leadership skills. - Motivates and inspires others to generate new ideas. - Good organization skills. Anticipates, prioritizes and plans own work. - Strong coaching skills. - Considerable understanding of video games